Wulfgar's Tantrum
After throwing the wine on Kay,
Wulfgar will exit the Inn and go for a walk through the town of Landry to
see what stores there are. He will also see who the churches are to {Which
Gods?}and if the stores are open see how much it will cost to buys a dozen
arrows. He will look around to see what else is going on and maybe speak to
a few of the locals to ask if they have seen or heard any tales of strange
things happening.
He will talk to anyone he finds trying to find out if there has been
anything happening in the surrounding area that would be classed as unusual.
He will go to the store and pick up some arrows and some wine for his skins.
Then if he can't get any more information will look for somewhere around the
edge of town to st and have a quiet drink without these pesky women. I mean
if they don't want to flirt they try and annoy the hell out of you. Even an
angel would have lost her temper by now.
With it getting so dark (well past twilight) there really arent many locals
about. The ones you DO see are in a hurry, locking up their stores and such.
You see a bookstore, and a general store that still have a light burning and
are probably open.
Heading for the bookstore, Wulfgar debates going inside to converse with the shopkeeper.
Barbaxle comes running at breakneck speed, almost slamming into Wulfgar outside
the bookstore.
"Wulfgar, your have to come quick. Arilyn got sucked into a painting in the
room above the inn. They are investigating it right now, lets hurry back
there so we don't miss them." With that said Barbaxle starts to run back to
the Inn and makes sure that Wulfgar follow him.
"Hold on there Barbaxle before you have an accident!" Wulfgar looks at
Barbaxle and nods his head showing absolutely no emotion he follows Barbaxle
back to the Inn with ease as his powerful legs cover the ground quickly.
Upon reaching the inn Wulfgar will quickly check through his equipment and
enter the Inn. Looking around to see who is still in the bar and who has
gone to investigate the painting.
Laban looks up from th table as Barbaxle and Wulfgar run into the Inn "They are all away to
see the painting!" He speaks quietly d calmly as he moves round the table to follow them to
the stairs leading up to the room where the painting is situated. quietly wondering what
mysteries they might uncover and what dangers they would face. These guys were good and he
hoped he could live up to their standards, his hands slipped down to rest on the hilts of his
twin scimitars and the feeling of their well used hilts filled him with a sense of confidence.
Climbing the stairs, the 3 men encounter Keldar standing outside a room, eyes wide in shock, looking in at a painting partially covered by a cloak sitting on the floor.
Keldar screams at everyone to stop, before they enter the room.
"Now, where's that paintin'? I'll go in the room blindfolded, an' see if
I kin turn the paintin' around. Then we should be able ta go in an' look
about without vanishin' too. I'll just whistle a tune so that yous'll
know if anythin' 'appens ta me. Whadoyasay?"
Laban looks at Wulfgar "Perhaps they need our help, we should go as well?" He moves towards
the painting, trying to get past Wulfgar.
Wulfgar stands firm in the doorway and stops Laban from passing "I know that
they may be in need of our help however we don't all want to dive in. I
suggest that Keldar or Barbaxle run down and see the owner and pay for this
room and make them agree that no-one gets in until either we return or a
certain amount of time passes. That way no harm will come to the painting
and strand us wherever we end up if it is a portal. Then we check the bag
on the bed to see what is in it before we try out the painting. At least
preparing ourselves as best we can." He looks at Barbaxle and nods hoping
he will take the hint and go see the owner. He steps into the room keeping
away from the painting and tries to pick up the bag from the bed without
going near the picture.
"Sounds good Wulfgar, I will go see the owner." With that Barbaxle hops down
the stairs and tries to find the owner. If he is still around, he will go up
to him and say "Something is not quite right with that painting. Where did
you get it, and do you know of any magical powers it might have?" Barbaxle
will wait for a response. "We are going to follow the others into the
painting, so is there a way that you can not let anyone into this room until
we return. If we don't return in a couple of days please don't disturb the
painting. It might be our only chance of returning. Do we have a deal."
The innkeeper accepts no money, stating the room is already payed for by the
missing guest. He says the painting was there when he bought the place last
year, knows of no magical traits. He agrees to not rent out the room until you
return. It has been about 30 minutes since the bul of the party vanished into
the painting.
"Fear not Keldar, there are no traps in this room I think that this is some
kind of portaat has drawn in our companions as Laban here said. I will go
in and try to see what is in the room from an open point in the room without
going close if I vanish then you will know the limitations to enter the
room. Perhaps we could tie a rope around me and you can all hold on to it."
He pulls out a length of thin rope from his pack and ties one end around his
waist.
"I will hold that rope Wulfgar. If you vanish, which I suspect that you will
I think that we all should follow. Most of the party has already gone into
the portal and might need out help. I don't think that we should waste
anymore time with trying to figure it out. What do you think?"
Keldar looks up at the two as they secure the rope. "I'd not worry. Last
time Vinc and me and 're friends got sucked inta sumthin' like that, we
met the elfin queen, and got good snacks and drink." Keldar awaits the
result of this experiment.
"I hope you are right my friend!" Wulfgar moves forward into the room to
see what else he might find. Taking care not to get to close to the
painting and working his way around the room.
Laban steps up to the doorway and grabs hold of the rope as well, "Better to have plenty of
weight at this end to pull you out of any trouble you might find." He readies himself for
anything.
Wulfgar attatches a rope to his waist, and Barbaxle and Laban both hold
it fast. Wulfgar tromps about the room staying clear of the picture,
but finds nothing not already noted.
Keldar stays behind the door and calls out, "Wulfgar.... try the
painting now.... searchin' that room's not bringin' anyone back!"
Wulfgar is loathe to attempt the painting, but has to admit that nothing good
is coming of his examination of the room. Taking the plunge, Wulfgar steps up
to the painting. Assuring the rope is snug about his waist, he vanishes when
he touches the portrait, as do Laban and Barbaxle who were holding the rope.
Realizing he is alone, Keldar makes his decision. Keldar sighs, and heads down the stairs, stopping to speak to the
barkeeper. "My friends is in the paintin' now, an' I'm goin
after'em. Don't let no-one else in that room 'till we's back. Who knows
what'll be on the other side." His grim face then lightens, "But when
we're done figuin' that bit out, we'll be askin' fer free drinks. (with a
wink)"
He checks to ensure that he has all of his standard supplies (backpack of
things, spell books, etc) and will retrieve them if he has not. He then
heads up to the room, shuts the door, and blocks it with an available
peice of furnature. He then lines himself up to the painting, closes his
eyes, and walks towards it, keeping his eyes down and off the painting to
see it looking at is is what causes the transportation. If he get right up
to it without vanishing, he sighs "Comin' ta get ya Vinc..." then touches
the painting to see where he ends up.
Meanwhile, Barbaxle speaks anxiously "I don't like this. Keep an eye out for what's in that pool. I can see
Arilyn and she looks like she is using a flaming arrow. They must be in
trouble, let's get over there as fast as possible." With that he motions to
the 3 of members in his group and starts to run towards Arilyn.
Keldar appears and looks at the scene around him, and sees Vincas lying
on the ground, still. The gnomes dark face pales somewhat at the site of
his friend, and his eyes open wide. "NOOOOOOOOOOOOOO" screams the gnome,
but his voice lowers at the last of the scream.
The gnome rushes to Vincas's side, and fumbles in his backpack for the
waterskin he had filled back at the curative well. He attempts to force
Vincas to drink the water, all the time muttering a strange
conversateion to himself...
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